KEYNOTE · GenAIECommerce 2026 · RecSys · Minneapolis
When Everyone
Has an Agent
From better decisions to better markets
Patrick Jordan
September 28, 2026
Before we start
The opinions in this talk are my own, not my employer’s.
Everything here draws on public research. The espresso market is a stylized example.
A motivating example
“I want an espresso
setup for home.
About $800.”
Today
Forty tabs, reviews, and sponsored results
I do the searching, comparing, and second-guessing.
Tomorrow
I ask my agent
It talks to the merchants’ agents on my behalf.
The espresso market
Five machines, one buyer
| Machine | Fit r | Price p | Utility U | Fee (5%) |
|---|---|---|---|---|
| A | 0.92 | $600 | 320 | $30.00 |
| B | 0.94 | $650 | 290 | $32.50 |
| C | 0.98 | $790 | 190 | $39.50 |
| D | 0.70 | $550 | 150 | $27.50 |
| E | 0.58 | $450 | 130 | $22.50 |
Buyer utility
U = 1000 r − p
C fits best. A is the best deal. A good recommender should surface A.
A fee-maximizing platform earns the most on C.
Better decisions
Preferences become vectors
Buyers are points: me, and everyone like me.
Products are points in the same space.
Recommending means finding what’s near.
Nearness is relevance r.
Price tips the choice from C to A.
Better decisions
This is decision theory:
one agent, one user, maximize fit.
But my agent doesn’t ask
just one recommender.
Recommendation as a game
Competing recommenders pick locations
Recommender 2
Each recommender agent chooses which point to put in front of my agent.
My agent takes the best offer.
That is a
facility-location game.
Why the game matters
Competition changes what gets shown
One recommender
Maximizes its fee: shows C, D, E
Buyer picks C
Buyer utility
190
Platform fee
$39.50
Two competing recommenders
Both show A
Buyer picks A
Buyer utility
320
Platform fee
$15 each
Equilibrium: neither recommender gains by changing its list, given the other’s. Every pure equilibrium shows A, and the buyer gains 130.
Finding equilibria
Best responses settle — when the rules allow
Recommender 2
Top-K welfare under competing creators
Yao et al., ICML 2023
Supply-side equilibria
Jagadeesan, Garg & Steinhardt, NeurIPS 2023
Competition under learning
Jagadeesan, Jordan & Haghtalab, AAAI 2023
Creator incentives on curated platforms
Hron et al., ICLR 2023
Illustrated here: the espresso example
Best-response dynamics: each agent moves toward the buyers it can win.
When the players are LLMs
What changes when agents play the game
Strategies are language
Pitches, explanations, and framing become the actions.
Rationality is bounded
Agents approximate best responses; they don’t compute them.
Behavior depends on the model
Swap the model and the market outcome moves.
Adaptation in context
Agents learn within a conversation, not only across rounds.
Each one strains the assumptions behind the equilibria we just saw.
Dütting, Mirrokni, Paes Leme, Xu & Zuo, WWW 2024 · Dubey, Feng, Kidambi, Mehta & Wang, KDD 2024
Evidence
Agents take the first offer
60–100%
of the time, LLM buyer agents chose the first proposal they received.
Third proposals: near zero. A 10–30× first-mover advantage across every model tested.
1st offer
Machine C · $790
Accepted
2nd offer
Machine B · $650
Not compared
3rd offer · my best value
Machine A · $600
Never read
Illustrative: the espresso market
Speed beats quality. We can’t reason about this on paper — we have to simulate it.
Improving agents
Empirical game-theoretic analysis
We can’t solve these games by hand. We can simulate them.
In the espresso market, a strategy is a merchant agent’s prompt.
Improving agents
Prompts as strategies
Espresso
Harden my buyer agent’s prompt against persuasive pitches, and test it where it will actually play.
Gemp et al., arXiv 2024 · Jordan, Schvartzman & Wellman, AAMAS 2010 · Lanctot et al., NeurIPS 2017
The turn
From better agents to better environments.
The challenge is to design the environments where agents interact, so that useful behavior becomes strategically advantageous.
Market design
Introduce a market agent
Boutilier, Mladenov & G. Tennenholtz, AAAI 2024 · Kapoor, Kolt & Lazar, ICML 2025
We’ve seen this before
Agentic commerce rhymes with ad tech
An impression becomes a conversation.
Price what you want more of.
Armstrong & Zhou, Economic Journal 2011 · de Cornière & Taylor, RAND 2019
Keeping markets open
Subsidize exploration
My agent’s attention is scarce. It will stick with known merchants.
The market agent pays a bonus for reviewing a new or unfamiliar merchant.
Discovery stays open, and incumbents can’t lock in.
The world we can build
An advocate
for everyone
Every person has an agent that works for them, not for the platform.
Markets as
design objects
Three knobs we control:
Access
which offers reach my agent
Payment
who gets paid, and for what
Mobility
who can switch, who sets the rules
Hagiu & Jullien 2014 · Hagiu & Lee 2011 · de Cornière & Taylor 2019
When everyone has an agent
Better decisions
one agent, one buyer
→
Games
competing recommenders
→
Better agents
EGTA, learned responses
→
Better markets
access, payment, mobility
We have the tools.
Let’s reshape the world.
Use ← → or J / K to move between slides. Each slide number is a link to that slide.

